The Lost Prison - Gameplay Sample

4th Year Group Academic Project

I worked on a team of 3 students to create a third-person action role-playing game. The team and I playtested and balanced with feedback from multiple outside testers. I designed all of the below and created the design documentation for them:

  • Player Movement

  • Level Design

  • Gameplay mechanics such as basic attacking and defending for both player and AI

  • Sound Effects

  • Lighting

  • Boss Encounters

  • Puzzle Design

Mighty Mayan - Gameplay Sample

2nd Year Group Academic Project

A team of three including myself worked to create a top-down perspective action game. We playtested and balanced, taking on feedback from the team itself, my professors, and others. My designs, alongside documentation, are listed below:

  • Player Movement

  • Camera

  • Mechanic Design

  • UI

  • Audio

  • Playtesting

About Me

Jeffrey Justice holds a Bachelor of Science in Game Design from Full Sail University. Jeffrey lives in Port Orchard, WA with his husband and two dogs.

For samples of his previous work, please see the section below.

“As early as the age of two, video games have played a prominent role in my life. I hope to bring that same level of joy to the games I design.”